Club Penguin Blog: 3 Gary Inventions That Totally Worked! (And 2 That Didn’t)
Posted by Trainman1405 on April 17, 2016 under Other StuffYesterday on the Club Penguin Blog Megg wrote an article highlighting five of Gary’s inventions, three being success and two that were failures. Check out the full blog post below:
Hi penguins,
Gary the Gadget Guy has made some amazing devices. Check these ones out!
1. System Defender
PEW PEW PEW!! Declassified EPF documents confirmed that Gary built this training exercise. While it’s supposed to train agents to defend the EPF’s mainframe, it’s mostly just a fun game to play on coffee breaks.
2. Island Lifter 3000
The windows around the Underground Pool had to be replaced. Just one problem. If they were removed, water would flood in.
So Gary came up with a simple solution. He’d lift the entire island into the sky with a balloon filled of super-helium!
Um… so maybe Gary doesn’t know what simple means.
3. Minderizer 3000
Do you need to help a penguin who lost their mind? There’s a device for that!
This invention helped fix Rockhopper’s mind after he ate cursed stinky cheese. Now if only there was a way to fix his stinky breath.
4. Crab Translator 3000
This amazing device was almost as good as Rookie at translating crab. Notice that I said “was.” This invention blew up, helping Klutzy escape the PSA (now known as the EPF).
Penguins haven’t been able to understand crab radio broadcasts since.
5. Gary Bot 2999
This was one of the robots that was part of the 10th Anniversary Party. Too bad Herbert had a nefarious plan for all of them.
Herbert changed the bots’ coding and wired them to go nuts. Luckily, brave penguins short-circuited these mechanical menaces and once again, the island was saved!
What would you like to see Gary invent? Let’s hear your ideas in the comments below!
-Club Penguin Team